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Index: S

S element: 4.1.6. Text Decoration (Cascading Style Sheets: The Definitive Guide)
(strike-through) tag: 10.1.2. Text Appearance (Inline Styles) (Web Design in a Nutshell)
Appendix A. HTML Elements (Web Design in a Nutshell)
sales, music: 1.7.3. Designing music loops (Designing Web Audio)
salign attribute ( ): 26.4.2.1. The <embed> tag (Web Design in a Nutshell)
(sample text) tag: 10.1.2. Text Appearance (Inline Styles) (Web Design in a Nutshell)
10.3.1. Logical Styles (Web Design in a Nutshell)
Appendix A. HTML Elements (Web Design in a Nutshell)
<samp> tags: 2.6.1.1. Content-based text styles (HTML & XHTML: The Definitive Guide)
4.4.8. The <samp> Tag (HTML & XHTML: The Definitive Guide)
sample projects using CSS: 11. CSS in Action (Cascading Style Sheets: The Definitive Guide)
sampling frequency: 8.2.1. MP3 technical details (Designing Web Audio)
sampling rate: 2.2. Digital audio demystified (Designing Web Audio)
8.4.2.3. 128 Kbps Internet standard (Designing Web Audio)
24.1. Basic Digital Audio Concepts (Web Design in a Nutshell)
24.3.3. Optimizing for the Web (Web Design in a Nutshell)
codecs: 6.3.1. Selecting the right RealAudio codecs (Designing Web Audio)
sans serif fonts: 5.1. Font Families (Cascading Style Sheets: The Definitive Guide)
Scalable Vector Graphics (SVG): 1.3.1. Limited Initial Scope (Cascading Style Sheets: The Definitive Guide)
scale attribute ( ): 26.4.2.1. The <embed> tag (Web Design in a Nutshell)
scaling factor
absolute font sizes: 5.3.1. Absolute Sizes (Cascading Style Sheets: The Definitive Guide)
line height and: 4.1.2. The Height of Lines (Cascading Style Sheets: The Definitive Guide)
scaling line heights: 8.4.3.1. Scaling the line heights (Cascading Style Sheets: The Definitive Guide)
scenarios for web sites: 8.3. Scenarios (Information Architecture for the World Wide Web)
scenes
moving playhead to
next scene: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
previous scene: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
vs. pseudo-scenes: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
scenes in Flash: 26.3.2. Flash Interface Basics (Web Design in a Nutshell)
scheme attribute ( ): 9.1. Summary of Structural Tags (Web Design in a Nutshell)
Appendix B. List of Attributes (Web Design in a Nutshell)
6.8.1.5. The scheme attribute (HTML & XHTML: The Definitive Guide)
schemes, URL: 6.2. Referencing Documents: The URL (HTML & XHTML: The Definitive Guide)
6.2.11.1. Relative schemes and servers (HTML & XHTML: The Definitive Guide)
scope
built-in object classes: 10.7.3. Other Object Event Handler Scope (ActionScript: The Definitive Guide)
button event handlers: 10.7.2. Button Event Handler Scope (ActionScript: The Definitive Guide)
event handler: 10.7. Event Handler Scope (ActionScript: The Definitive Guide)
function (see function scope)
movie clip event handlers: 10.7.1. Movie Clip Event Handler Scope (ActionScript: The Definitive Guide)
problems with: 19.2.3. Common Sources of Bugs (ActionScript: The Definitive Guide)
variable: 2.5. Variable Scope (ActionScript: The Definitive Guide)
scope attribute ( and ): 13.1. Summary of Table Tags (Web Design in a Nutshell)
Appendix B. List of Attributes (Web Design in a Nutshell)
10.2.4.11. The headers and scope attributes (HTML & XHTML: The Definitive Guide)
scope chain: 9.7.1. The Scope Chain (ActionScript: The Definitive Guide)
15.3. Advanced Function Scope Issues (ActionScript: The Definitive Guide)
scope notes: 5.3.1. Labels Within Navigation Systems (Information Architecture for the World Wide Web)
screen media type, connecting style sheets and HTML: 5.3.2. Connecting the Style Sheets and HTML (Web Design in a Nutshell)
screen value (style media): 8.1.2.2. The media attribute (HTML & XHTML: The Definitive Guide)
screens, transitions between: 1.9.2. Timing loops (Designing Web Audio)
Script box (Actions panel): 1.1.1. Creating Code (ActionScript: The Definitive Guide)
script clips: 13.2.5. Script Clips (ActionScript: The Definitive Guide)
script files, importing text of: 16.7.2. #include (Compile-Time Import) (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Script pane (Actions panel): 16.1. The Actions Panel (ActionScript: The Definitive Guide)
adding code to buttons: 16.3. Adding Scripts to Buttons (ActionScript: The Definitive Guide)
adding statements to: 16.1.1.1. Normal Mode (ActionScript: The Definitive Guide)
scripting controls, fade-out: 1.9.2. Timing loops (Designing Web Audio)
scripts: 1.2.1. Flash Programs (ActionScript: The Definitive Guide)
adding
to buttons: 16.3. Adding Scripts to Buttons (ActionScript: The Definitive Guide)
to frames: 16.2. Adding Scripts to Frames (ActionScript: The Definitive Guide)
to movie clips: 16.4. Adding Scripts to Movie Clips (ActionScript: The Definitive Guide)
creating
calculation scripts: 1.3.7. Building the Quiz End (ActionScript: The Definitive Guide)
main timeline variables: 1.3.4. Initializing the Quiz (ActionScript: The Definitive Guide)
2.5. Variable Scope (ActionScript: The Definitive Guide)
functions in: 1.2.4. Modular Code (Functions) (ActionScript: The Definitive Guide)
locating using Movie Explorer: 16.5. Where's All the Code? (ActionScript: The Definitive Guide)
remotely executing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Scroll Lock key and isToggled( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
scroll property (text field): 18.4.1. The scroll Property (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
maxscroll property and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
scroll value (marquee behavior): 5.5.1.2. The behavior, direction, and loop attributes (HTML & XHTML: The Definitive Guide)
scrollamount attribute ( ): 12.1. Summary of Object Placement Tags (Web Design in a Nutshell)
5.5.1.6. The scrollamount and scrolldelay attributes (HTML & XHTML: The Definitive Guide)
scrollbars: 9.1.4.1. Overflow (Cascading Style Sheets: The Definitive Guide)
block-level elements and: 8.2.1.1. Height (Cascading Style Sheets: The Definitive Guide)
scrolldelay attribute ( ): 12.1. Summary of Object Placement Tags (Web Design in a Nutshell)
5.5.1.6. The scrollamount and scrolldelay attributes (HTML & XHTML: The Definitive Guide)
scrolling
background image: 17.5.3. Background Properties (Web Design in a Nutshell)
fixing images against: 5.3.1.3. The bgproperties attribute (HTML & XHTML: The Definitive Guide)
8.4.4.1. The background-attachment property (HTML & XHTML: The Definitive Guide)
frames: 11.4.1.4. The scrolling attribute (HTML & XHTML: The Definitive Guide)
frames and: 14.4.2. Scrolling (Web Design in a Nutshell)
tags and: 5.5.1. The <marquee> Tag (HTML & XHTML: The Definitive Guide)
menus in forms: 15.1. Summary of Form Tags (Web Design in a Nutshell)
15.4.3. Creating Menus with the <select> Tag (Web Design in a Nutshell)
15.6.3. Working with Menus (Web Design in a Nutshell)
scrolling attribute: B. List of Attributes (Web Design in a Nutshell)
tag: 14.1. Summary of Frame Tags (Web Design in a Nutshell)
14.1. Summary of Frame Tags (Web Design in a Nutshell)
14.4.2. Scrolling (Web Design in a Nutshell)
scrolling attribute ( ): 11.4.1.4. The scrolling attribute (HTML & XHTML: The Definitive Guide)
scrollingnews window type, RealText: 7.4.2. Window types (Designing Web Audio)
example of: 7.4.2. Window types (Designing Web Audio)
sc_serv.ini: 8.6.1.4. Additional server options (Designing Web Audio)
SDMI (see Secure Digital Music Initiative)
search engines
framed documents and: 14.2.2. Disadvantages (Web Design in a Nutshell)
14.7.3. Helping Search Engines (Web Design in a Nutshell)
tag: 15.1. Summary of Form Tags (Web Design in a Nutshell)
tags for: 9.4.2.1. Meta tags for search engines (Web Design in a Nutshell)
search parameter of URLs: 6.2.2.5. The http search parameter (HTML & XHTML: The Definitive Guide)
searchable documents: 2.9.2. Searchable Documents (HTML & XHTML: The Definitive Guide)
6.6. Creating Searchable Documents (HTML & XHTML: The Definitive Guide)
searching: 3.2.1.1.1. Alphabetical (Information Architecture for the World Wide Web)
6.1. Searching and Your Web Site (Information Architecture for the World Wide Web)
ability to find: 1.2.1.1. Can't find it (Information Architecture for the World Wide Web)
1.2.2.4. "Findability" (Information Architecture for the World Wide Web)
browsing and: 6.2.2. Searching and Browsing Are Integrated (Information Architecture for the World Wide Web)
6.3.2. Searching and Browsing Systems Should Be Closely Integrated (Information Architecture for the World Wide Web)
8.3. Scenarios (Information Architecture for the World Wide Web)
choosing what to index: 6.5. Indexing the Right Stuff (Information Architecture for the World Wide Web)
chronologically: 6.5.2.4. Yesterday's news: Indexing recent content (Information Architecture for the World Wide Web)
defining searching system: 2.1. The Role of the Information Architect (Information Architecture for the World Wide Web)
designing interface for: 6.3. Designing the Search Interface (Information Architecture for the World Wide Web)
displaying search results: 6.3.6. Display Search Results Sensibly (Information Architecture for the World Wide Web)
by relevance: 6.3.6. Display Search Results Sensibly (Information Architecture for the World Wide Web)
HFHS case study: 10.2.4. Searching System (Information Architecture for the World Wide Web)
iterations of: 6.2.3. Multiple Iterations Are Commonplace (Information Architecture for the World Wide Web)
known-item searching: 3.2.1.1. Exact organization schemes (Information Architecture for the World Wide Web)
6.2.1.1. Known-item searching (Information Architecture for the World Wide Web)
labels for: 5.3.2. Labels as Indexing Terms (Information Architecture for the World Wide Web)
reference interviews: 6.4. In an Ideal World: The Reference Interview (Information Architecture for the World Wide Web)
search engines
clarity of options for: 6.3.4. Search Options Should Be Clear (Information Architecture for the World Wide Web)
conforming to whole web site: 6.3.3. Searching Should Conform to the Site's Look and Feel (Information Architecture for the World Wide Web)
considering audience needs: 6.3.5. Choose a Search Engine That Fits Users' Needs (Information Architecture for the World Wide Web)
disadvantages of: 6.1.1. When Not To Make Your Site Searchable (Information Architecture for the World Wide Web)
obtaining an existing engine: 6.3.5. Choose a Search Engine That Fits Users' Needs (Information Architecture for the World Wide Web)
tracking queries of: 9.6.4. Usage Tracking (Information Architecture for the World Wide Web)
search zones: 6.5.2. Search Zones: Selectively Indexing the Right Content (Information Architecture for the World Wide Web)
by subject: 6.5.2.3. Drilling down: Indexing by subject (Information Architecture for the World Wide Web)
types of (reasons for): 6.2.1. Users Have Different Kinds of Information Needs (Information Architecture for the World Wide Web)
6.3.1. Support Different Modes of Searching (Information Architecture for the World Wide Web)
user feedback on: 6.3.8. Always Provide the User with Feedback (Information Architecture for the World Wide Web)
when to make sites searchable: 6.1.1. When Not To Make Your Site Searchable (Information Architecture for the World Wide Web)
searching strings: function (ActionScript: The Definitive Guide) 4.6.5.3. The indexOf( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
seconds of a date
assigning: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
UTC time: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
retrieving: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
UTC time: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
sections
document: 4.1.1. The <div> Tag (HTML & XHTML: The Definitive Guide)
5.1.2. Using Rules to Divide Your Document (HTML & XHTML: The Definitive Guide)
performance and: 5.2.4. Speeding Image Downloads (HTML & XHTML: The Definitive Guide)
table: 10.3.1. Defining Table Sections (HTML & XHTML: The Definitive Guide)
Secure Digital Music Initiative (SDMI): 8.4.3.1. Selecting tracks (Designing Web Audio)
8.7.1. Is MP3 legal? (Designing Web Audio)
security
ActiveX and: 12.1.1.4. Writing applets (HTML & XHTML: The Definitive Guide)
broadcasting over Intranet: 6.4.1. Broadcasting through firewalls (Designing Web Audio)
Internet music delivery: 5.2.7. Liquid Audio (Designing Web Audio)
mailto forms, problems with: 9.4.1. Problems with Email Forms (HTML & XHTML: The Definitive Guide)
music piracy: 8.4.3.1. Selecting tracks (Designing Web Audio)
security issues
loadVariables( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
XMLSocket.connect( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
seed clips: 13.2.7. Seed Clips (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
assigning instances to stacks: are added to the stack (ActionScript: The Definitive Guide) 13.4.2.2. How clips generated via duplicateMovieClip( )
inheriting transformations: 13.3.2.2. Creating instances with duplicateMovieClip( ) (ActionScript: The Definitive Guide)
seek time: 3.1.2. Microphone pre-amps (Designing Web Audio)
Selectable option for text fields: 18.3.5. Selectable (ActionScript: The Definitive Guide)
selected attribute: B. List of Attributes (Web Design in a Nutshell)
tag: 15.1. Summary of Form Tags (Web Design in a Nutshell)
15.4.3.1. Pull-down menus (Web Design in a Nutshell)
selected attribute ( ): 9.8.2.2. The selected attribute (HTML & XHTML: The Definitive Guide)
selection lists: 9.8.1. The <select> Tag (HTML & XHTML: The Definitive Guide)
Selection object: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
working with text field selections: 18.6. Working with Text Field Selections (ActionScript: The Definitive Guide)
Selection.getBeginIndex( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Selection.getCaretIndex( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Selection.getEndIndex( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Selection.getFocus( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Selection.setFocus( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Selection.setSelection( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
selective indexes: 6.5.2. Search Zones: Selectively Indexing the Right Content (Information Architecture for the World Wide Web)
Selective Record option, RealAudio batch encoding: 6.3.2.1. Encoding RealAudio with a batch processor (Designing Web Audio)
selector, Gopher URLs: 6.2.10.2. The gopher path (HTML & XHTML: The Definitive Guide)
selectors: 2.1.1. Rule Structure (Cascading Style Sheets: The Definitive Guide)
class: 2.3. Class and ID Selectors (Cascading Style Sheets: The Definitive Guide)
2.3.1. Class Selectors (Cascading Style Sheets: The Definitive Guide)
CSS2: 10.2. CSS2 Selectors (Cascading Style Sheets: The Definitive Guide)
grouping: 2.2.1. Grouping Selectors (Cascading Style Sheets: The Definitive Guide)
ID: 2.3. Class and ID Selectors (Cascading Style Sheets: The Definitive Guide)
2.3.2. ID Selectors (Cascading Style Sheets: The Definitive Guide)
pseudo-class: 2.4.1. Pseudo-Class Selectors (Cascading Style Sheets: The Definitive Guide)
pseudo-element: 2.4.2. Pseudo-Element Selectors (Cascading Style Sheets: The Definitive Guide)
selectors, style rules
contextual: 8.2.3. Contextual Selectors (HTML & XHTML: The Definitive Guide)
12.4.1.5. Using contextual styles (HTML & XHTML: The Definitive Guide)
multiple: 8.2.2. Multiple Selectors (HTML & XHTML: The Definitive Guide)
universal child and adjacent selectors: 8.2.4. Universal, Child, and Adjacent Selectors (HTML & XHTML: The Definitive Guide)
selectors (style sheet rules): 17.2.1. Rule Syntax (Web Design in a Nutshell)
17.3. Selectors (Web Design in a Nutshell)
17.7.1. New Selectors (Web Design in a Nutshell)
self-centered labeling: 5.1.3. Self-Centered Labeling (Information Architecture for the World Wide Web)
self-commenting code: 14.3. Comments (ActionScript: The Definitive Guide)
_self target: 14.5.2. Reserved target names (Web Design in a Nutshell)
11.7.2. Special Targets (HTML & XHTML: The Definitive Guide)
semicolon (;)
missing: 19.2.3. Common Sources of Bugs (ActionScript: The Definitive Guide)
terminating statements with: 1.1.4. The Wizard Behind the Curtain (the Interpreter) (ActionScript: The Definitive Guide)
6.2. Statement Syntax (ActionScript: The Definitive Guide)
9.2. Running Functions (ActionScript: The Definitive Guide)
(ActionScript: The Definitive Guide) 14.2. Statement Terminators (Semicolons)
semicolon (;) in character entities: 2.6.1.3. Special text characters (HTML & XHTML: The Definitive Guide)
semicolon (;) terminating declarations: 2.1.3. Declarations (Cascading Style Sheets: The Definitive Guide)
2.2.2. Grouping Declarations (Cascading Style Sheets: The Definitive Guide)
; (semicolon) in character entities: 2.6.1.3. Special text characters (HTML & XHTML: The Definitive Guide)
send( )
XML class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
transmitting form-based data to web servers: 17.1.2. Transmitting Data for Server-Side Processing (ActionScript: The Definitive Guide)
XMLSocket class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
sendAndLoad( ) (XML class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
transmitting form-based data to web servers: 17.1.2. Transmitting Data for Server-Side Processing (ActionScript: The Definitive Guide)
XML.loaded property and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
seq tag, SMIL: 7.2.2. Establishing a timeline (Designing Web Audio)
sequence grammar rules, elements: 15.4.1. Sequence, Choice, Grouping, and Repetition (HTML & XHTML: The Definitive Guide)
sequencers: 10.3.3. MIDI file editing tutorial (Designing Web Audio)
Appendix A.2.5. Sequencers: MIDI and digital audio recording and editing applications (Designing Web Audio)
shareware and freeware, web sites: A.4.2. MIDI files and sequencers (Designing Web Audio)
serendipity mode: 8.3. Scenarios (Information Architecture for the World Wide Web)
serif fonts: 5.1. Font Families (Cascading Style Sheets: The Definitive Guide)
server applications
closing open connections to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
opening connections to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
support for: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
transmitting XML-formatted data to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
server-push documents: 13.1. An Overview of Dynamic Documents (HTML & XHTML: The Definitive Guide)
13.3. Server -Push Documents (HTML & XHTML: The Definitive Guide)
server-side applications: 9.12.1. Returning Results (HTML & XHTML: The Definitive Guide)
server-side image maps: 2.8.2. Image Maps (HTML & XHTML: The Definitive Guide)
5.2.6.14. The ismap and usemap attributes (HTML & XHTML: The Definitive Guide)
6.5.1. Server-Side Image Maps (HTML & XHTML: The Definitive Guide)
server-side imagemaps: 11.6. Imagemaps (Web Design in a Nutshell)
11.6.3. Server-Side Imagemaps (Web Design in a Nutshell)
12.2.1. Inline Graphic Uses (Web Design in a Nutshell)
multipart images in tables: 13.8. Multipart Images in Tables (Web Design in a Nutshell)
text alternatives: 6.1.3. The Techniques (Web Design in a Nutshell)
11.6.4.1. Providing complete alternative text (Web Design in a Nutshell)
Server Side Includes (see SSI)
server/client TCP/IP connection (XMLSocket class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
servers: 5.2.2. Windows Media Technologies (Netshow) (Designing Web Audio)
4. A Beginner's Guide to the Server (Web Design in a Nutshell)
1.2.1. Clients, Servers, and Browsers (HTML & XHTML: The Definitive Guide)
CDDB: 8.4.1.1. Working with the CDDB (Designing Web Audio)
data to/from (see forms)
file servers: 6.2.5.1. The file server (HTML & XHTML: The Definitive Guide)
Flash files, configuring for: 26.3.4. Configuring the Server (Web Design in a Nutshell)
form programming: 9.12. Forms Programming (HTML & XHTML: The Definitive Guide)
FTP: 8.5.1. Creating your own MP3 site (Designing Web Audio)
ftp servers: 6.2.4.2. The ftp server and port (HTML & XHTML: The Definitive Guide)
gopher: 6.2.10.1. The gopher server and port (HTML & XHTML: The Definitive Guide)
http servers: 6.2.2.1. The http server (HTML & XHTML: The Definitive Guide)
tag and: 6.6.1.5. Server dependencies (HTML & XHTML: The Definitive Guide)
Liquid Server: 8.8. MP3 resources (Designing Web Audio)
log analysis of: 1.2.1.1. Server log analysis (Web Design in a Nutshell)
nntp servers: 6.2.7.1. The nntp server and port (HTML & XHTML: The Definitive Guide)
Server Name option, RealAudio batch encoding: 6.3.2.1. Encoding RealAudio with a batch processor (Designing Web Audio)
Shockwave, configuring for: 26.7.4. Configuring the Server (Web Design in a Nutshell)
software for: 4.1.1. Popular Server Software (Web Design in a Nutshell)
telnet server: 6.2.9.2. The telnet server and port (HTML & XHTML: The Definitive Guide)
Windows Media Server: 5.2.2. Windows Media Technologies (Netshow) (Designing Web Audio)
servers, external style sheets and: 11.2.11. Serving CSS Up Correctly (Cascading Style Sheets: The Definitive Guide)
ServerWatch: 4.1.1. Popular Server Software (Web Design in a Nutshell)
set command (SSI): 18.6. SSI Commands (Web Design in a Nutshell)
set statement: 6.3. The ActionScript Statements (ActionScript: The Definitive Guide)
vs. Set Variable in Flash 4: 6.3.4. The set Statement (Set Variable) (ActionScript: The Definitive Guide)
Set Variable (Flash 4): 6.3.4. The set Statement (Set Variable) (ActionScript: The Definitive Guide)
setDate( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setFocus( ) (Selection object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setFullYear( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setHours( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setInterval( )
process clips as alterative to: 13.2.4. Process Clips (ActionScript: The Definitive Guide)
simulating: 8.7. Timeline and Clip Event Loops (ActionScript: The Definitive Guide)
D. Differences from ECMA-262 and JavaScript (ActionScript: The Definitive Guide)
setMilliseconds( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setMinutes( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setMonth( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setPan( ) (Sound class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setProperty( ) global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setRGB( ) (Color class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setSeconds( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setSelection( ) (Selection object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setTime( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setTimeout( )
process clips as alterative to: 13.2.4. Process Clips (ActionScript: The Definitive Guide)
simulating: 8.7. Timeline and Clip Event Loops (ActionScript: The Definitive Guide)
D. Differences from ECMA-262 and JavaScript (ActionScript: The Definitive Guide)
setTimeout( ) method: 29.5.3. Sliding Tabs (Web Design in a Nutshell)
setTransform( )
Color class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Sound class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setUTCDate( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setUTCFullYear( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setUTCHours( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setUTCMilliseconds( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setUTCMinutes( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setUTCMonth( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setUTCSeconds( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setVolume( ) (Sound class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setYear( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
seven properties of horizontal formatting[seven properties of horizontal formatting: 8.2.2.1. Horizontal properties (Cascading Style Sheets: The Definitive Guide)
SGML (Standard Generalized Markup Language): 8.1.1. Keeping Style Separate from Content (Web Design in a Nutshell)
30.1. Background (Web Design in a Nutshell)
1.4. XHTML: What It Is (HTML & XHTML: The Definitive Guide)
doctype command in HTML document: 3.6. HTML Document Elements (HTML & XHTML: The Definitive Guide)
limitations of: 15. XML (HTML & XHTML: The Definitive Guide)
shading horizontal rules: 12.1. Summary of Object Placement Tags (Web Design in a Nutshell)
12.4.4. Turning Off 3-D Shading (Web Design in a Nutshell)
shadow, adding to text: 10.3.2. text-shadow (Cascading Style Sheets: The Definitive Guide)
shape attribute: B. List of Attributes (Web Design in a Nutshell)
6.3.1.11. The coords and shape attributes (HTML & XHTML: The Definitive Guide)
6.5.4.2. The coords attribute (HTML & XHTML: The Definitive Guide)
6.5.4.7. The shape attribute (HTML & XHTML: The Definitive Guide)
tag: 11.1. Summary of Tags Related to Linking (Web Design in a Nutshell)
shapes attribute ( ): 12.2.1.10. The shapes and usemap attributes (HTML & XHTML: The Definitive Guide)
shared libraries and runtime import: 16.7.3. Shared Library (Runtime Import) (ActionScript: The Definitive Guide)
shareware, for writing, editing and playing music: A.4. Web resources (Designing Web Audio)
sharp sign (see #)
shift( ) (Array class): method (ActionScript: The Definitive Guide) 11.8.3.2. The shift( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Shift-JIS characters (Japanese): 4.5.1. Character Encoding (ActionScript: The Definitive Guide)
hexadecimal escape sequences and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
shift operators, bitwise: 5.1.3. Operator Precedence (ActionScript: The Definitive Guide)
15.2.5. The Bitwise Shift Operators (ActionScript: The Definitive Guide)
SHIFT property (Key object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
shifting (colors): 3.3.2.1. Shifting and dithering (Web Design in a Nutshell)
Shockwave: 5.1. Streaming protocols (Designing Web Audio)
9. Interactive Sound Design with Flash and Shockwave (Designing Web Audio)
9.3. Introduction to Shockwave (Designing Web Audio)
26. Flash and Shockwave (Web Design in a Nutshell)
audio files, exporting: 9.3.4. Exporting Shockwave audio files (Designing Web Audio)
audio files, optimizing: 9.3.5. Optimizing your Shockwave audio files (Designing Web Audio)
creating transparent loops: 9.3.2. Creating transparent Shockwave loops (Designing Web Audio)
drawbacks: 9.1.1. Drawbacks to Flash and Shockwave (Designing Web Audio)
9.3. Introduction to Shockwave (Designing Web Audio)
embedded audio cast members: 9.3.1. Using Shockwave "internal" sounds: embedded cast members versus streamed SWA sounds (Designing Web Audio)
embedded internal sounds: 9.3.1. Using Shockwave "internal" sounds: embedded cast members versus streamed SWA sounds (Designing Web Audio)
embedding in frames: 1.7.3.3. Optimum loop length (Designing Web Audio)
interactive mouse rollover sounds: 1.4. Adding sound effects (Designing Web Audio)
interactive multimedia: 9.1. Flash and Shockwave basics (Designing Web Audio)
Lingo: 9.3. Introduction to Shockwave (Designing Web Audio)
movies, creating: 26.7.3. Creating Shockwave Movies (Web Design in a Nutshell)
Rasberry Media Player, using with: 9.3.6. Quick and easy audio streaming with Shockwave (Designing Web Audio)
streaming audio: 9.3.3. Shockwave streaming audio (Designing Web Audio)
transparent movies: 1.7.3.3. Optimum loop length (Designing Web Audio)
Shockwave (.dcr) files: and Shockwave (.dcr) (Web Design in a Nutshell) 24.5.8. Flash (.swf)
Shockwave Flash files (.swf): 6.4.4. Creating RealFlash content (Designing Web Audio)
short keyword (potential reserved word): 14.4. Reserved Words (ActionScript: The Definitive Guide)
shortcut keys, capturing: 10.11.4.1. Handling special keys (ActionScript: The Definitive Guide)
shorthand hex notation: 3.1.2.4. Short hexadecimal colors (Cascading Style Sheets: The Definitive Guide)
shorthand properties: 7.4.4. Shorthand Border Properties (Cascading Style Sheets: The Definitive Guide)
background property: 6.2.6. Bringing It All Together (Cascading Style Sheets: The Definitive Guide)
border property: 7.4.4. Shorthand Border Properties (Cascading Style Sheets: The Definitive Guide)
font property: 5.5. Using Shorthand: The font Property (Cascading Style Sheets: The Definitive Guide)
list-style property: 7.7.4. List Styles In Shorthand (Cascading Style Sheets: The Definitive Guide)
shotgun microphones: 3.1.1.5. Directionality and pick-up patterns (Designing Web Audio)
SHOUTcast: 5.3.7. Server performance and software quality (Designing Web Audio)
8.6. Start your own MP3 radio station (Designing Web Audio)
8.8. MP3 resources (Designing Web Audio)
configuring: 8.6.2. Configuring and starting the system (Designing Web Audio)
DSP plug-in: 8.6.1. Running your own station (Designing Web Audio)
MP3 codec: 8.6.1.2. Installing an appropriate MP3 codec (Designing Web Audio)
server software: 8.6.1.3. Installing the SHOUTcast server software (Designing Web Audio)
servers: 8.6. Start your own MP3 radio station (Designing Web Audio)
show( ) (Mouse object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
show value (layer visibility): 14.3.1.5. The visibility attribute (HTML & XHTML: The Definitive Guide)
showLayer( ) function: 29.5.2. Drop-Down Menus (Web Design in a Nutshell)
29.5.2. Drop-Down Menus (Web Design in a Nutshell)
29.5.2. Drop-Down Menus (Web Design in a Nutshell)
29.5.3. Sliding Tabs (Web Design in a Nutshell)
showmenu command (standalone Player): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
shrink-wrapping content: 9.1.3.1. Setting width and height (Cascading Style Sheets: The Definitive Guide)
shrinking text: 11.2.6. The Incredible Shrinking Text! (Cascading Style Sheets: The Definitive Guide)
.shtml filename suffix: 18.3.1. Example: Virtual Includes (Web Design in a Nutshell)
sibilance, removing: 4.3.4.1. Removing sibilance (Designing Web Audio)
side heads (tables): 17.4.2. Side Heads (HTML & XHTML: The Definitive Guide)
side-offset properties: 9.1.2. Side Offsets (Cascading Style Sheets: The Definitive Guide)
sidebar: 11.1.2. Case 2: Library Catalog System Interface (Cascading Style Sheets: The Definitive Guide)
images in: 6.2.2. Repeats with Direction (Cascading Style Sheets: The Definitive Guide)
signal-to-noise (s/n) ratio
mixing boards: 3.1.3. Mixers (Designing Web Audio)
Appendix A.2.7. Mixers (Designing Web Audio)
signals, routing with mixers: 3.1.3. Mixers (Designing Web Audio)
signed right shift assignment (>>=) operator: 5.1.3. Operator Precedence (ActionScript: The Definitive Guide)
signed right shift (>>) operator: 15.2.5.1. Signed right shift (ActionScript: The Definitive Guide)
silence
smoothing out: 4.1.2. Avoiding gaps between edited sections (Designing Web Audio)
using in soundtracks: 1.5. Audio challenges and limitations (Designing Web Audio)
Silicon Graphics: 6.6.5.1. Remote encoding and management (Designing Web Audio)
simple hypertext links: 11.2. Simple Hypertext Links (Web Design in a Nutshell)
simulating class/ID selectors: 10.2.2.4. Simulating class and ID (Cascading Style Sheets: The Definitive Guide)
sin( ) (Math object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
sine, computing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
single attribute values, matching: 10.2.2.3. Matching single attribute values (Cascading Style Sheets: The Definitive Guide)
single-byte vs. multibyte operations: 4.6.11. Flash 4 Versus Flash 5 String Operators and Functions (ActionScript: The Definitive Guide)
Single Line option in text fields: 18.3.1. Line Display (ActionScript: The Definitive Guide)
single quotation marks ( ): 5.1.3. Using Quotation Marks (Cascading Style Sheets: The Definitive Guide)
single quotes ( ) in strings: 4.5.2. String Literals (ActionScript: The Definitive Guide)
single-side margin properties: 7.3.4. Single-Side Margin Properties (Cascading Style Sheets: The Definitive Guide)
site maps: 4.6.3. The Site Map (Information Architecture for the World Wide Web)
site-wide navigation system: 4.4.2. Global Navigation Systems (Information Architecture for the World Wide Web)
sites (see web sites)
determining purpose of: 1.7. Designing web audio (Designing Web Audio)
navigation, improving: 1.2. What you can do with sound on the Web (Designing Web Audio)
size: 12.5.2. The <embed> Tag (Web Design in a Nutshell)
5.1.1.3. The width attribute (HTML & XHTML: The Definitive Guide)
(see also height attribute; size attribute; width attribute)
applet windows: 12.6.5.2. Adding applets with <applet> (Web Design in a Nutshell)
applets: 12.2.3.7. The height, hspace, vspace, and width attributes (HTML & XHTML: The Definitive Guide)
audio clip length: 24.3.3. Optimizing for the Web (Web Design in a Nutshell)
borders: 8.4.6.4. The border-width property (HTML & XHTML: The Definitive Guide)
8.4.6.4. The border-width property (HTML & XHTML: The Definitive Guide)
browser live space: 2.1.2. "Live" Space in the Browser Window (Web Design in a Nutshell)
column width (see columns)
columns for page layout: 13.7.5.2. Fixed-width columns (Web Design in a Nutshell)
CSS boxes: 8.4.6.1. The CSS2 formatting model (HTML & XHTML: The Definitive Guide)
8.4.6.9. The height property (HTML & XHTML: The Definitive Guide)
8.4.6.12. The width property (HTML & XHTML: The Definitive Guide)
CSS properties for: 17.5.2. Box Properties (Web Design in a Nutshell)
embedded objects: 12.2.4.1. The align, border, height, width, hspace, and vspace attributes (HTML & XHTML: The Definitive Guide)
12.2.4.8. The units attribute (HTML & XHTML: The Definitive Guide)
font size: 17.5.1. Type-Related Properties (Web Design in a Nutshell)
8.4.3.2. The font-size property (HTML & XHTML: The Definitive Guide)
form elements: 15.6. Affecting the Appearance of Forms (Web Design in a Nutshell)
form entry controls: 9.11.1. Browser Constraints (HTML & XHTML: The Definitive Guide)
frames: 14.4.3. Disabling Resize (Web Design in a Nutshell)
11.3.1.1. The rows and cols attributes (HTML & XHTML: The Definitive Guide)
11.4.1.3. The noresize attribute (HTML & XHTML: The Definitive Guide)
11.6.1.2. The height and width attributes (HTML & XHTML: The Definitive Guide)
frameset rows/columns: 14.3.2. Establishing Rows and Columns (Web Design in a Nutshell)
graphics images: 12.3.3. Specifying Width and Height (Web Design in a Nutshell)
animated GIFs: 23.6. Optimizing Animated GIFs (Web Design in a Nutshell)
Flash file format: 26.1.1. Advantages (Web Design in a Nutshell)
GIFs: 19.8. Minimizing GIF File Sizes (Web Design in a Nutshell)
JPEGs: 20.6. Minimizing JPEG File Size (Web Design in a Nutshell)
PNGs: 21.8. PNG Optimization Strategies (Web Design in a Nutshell)
Shockwave movies: 26.7.2. Disadvantages (Web Design in a Nutshell)
thumbnails: 12.3.6.1. Link to large images (Web Design in a Nutshell)
horizontal rules: 5.1.1.3. The width attribute (HTML & XHTML: The Definitive Guide)
12.4.1. Specifying Thickness (Web Design in a Nutshell)
image: 3.4.2.1. Image size (Web Design in a Nutshell)
image map areas: 6.5.4.2. The coords attribute (HTML & XHTML: The Definitive Guide)
6.5.4.7. The shape attribute (HTML & XHTML: The Definitive Guide)
images: 5.2.6.10. The height and width attributes (HTML & XHTML: The Definitive Guide)
layers: 14.3.1.6. The width attribute (HTML & XHTML: The Definitive Guide)
length units (style sheets): 17.4.1. Length Units (Web Design in a Nutshell)
line height: 8.4.5.2. The line-height property (HTML & XHTML: The Definitive Guide)
marquee area: 5.5.1.4. The height and width attributes (HTML & XHTML: The Definitive Guide)
monitor displays: 2.1. Dealing with Unknown Monitor Resolutions (Web Design in a Nutshell)
2.2.4. Choosing a Page Size (Web Design in a Nutshell)
multiline text entry fields: 15.4.2. Text Area: <textarea> (Web Design in a Nutshell)
resizable vs. fixed web pages: 2.2. Fixed Versus Flexible Web Page Design (Web Design in a Nutshell)
scrollbars in frames: 14.4.2. Scrolling (Web Design in a Nutshell)
selection lists: 9.8.1.2. The size attribute (HTML & XHTML: The Definitive Guide)
table cells: 10.2.4.2. The width attribute (HTML & XHTML: The Definitive Guide)
tables: 13.4.4. Sizing Tables (Web Design in a Nutshell)
13.5.6. Restraining Row Heights (Web Design in a Nutshell)
13.5.7. Column Span Problems (Web Design in a Nutshell)
13.7.4. Creating a Box Rule (Web Design in a Nutshell)
10.2.1.11. The width and height attributes (HTML & XHTML: The Definitive Guide)
text: 4.2.3. Using Headings for Smaller Text (HTML & XHTML: The Definitive Guide)
tags: 4.5.2. The <big> Tag (HTML & XHTML: The Definitive Guide)
4.5.6. The <small> Tag (HTML & XHTML: The Definitive Guide)
(HTML & XHTML: The Definitive Guide) 4.6.2. The <basefont> Tag (Deprecated)
4.6.3.1. The size attribute (HTML & XHTML: The Definitive Guide)
Extended Font Model: 4.6.1. The Extended Font Size Model (HTML & XHTML: The Definitive Guide)
text baselines: 17.5.1. Type-Related Properties (Web Design in a Nutshell)
text entry fields: 9.5.1.1. Conventional text fields (HTML & XHTML: The Definitive Guide)
text, in pixels: 17.8.2. Specifying Text Size in Pixels (Web Design in a Nutshell)
type size: 2.2.2.2. Disadvantages (Web Design in a Nutshell)
video clip length/frame size: 25.1. Basic Digital Video Concepts (Web Design in a Nutshell)
WAP programming, screen: 32.2.3. Handheld Devices (Web Design in a Nutshell)
whitespace blocks: 14.1.1.3. Creating blocks of space (HTML & XHTML: The Definitive Guide)
size attribute: B. List of Attributes (Web Design in a Nutshell)
9.5.1.1. Conventional text fields (HTML & XHTML: The Definitive Guide)
9.5.1.3. File-selection controls (HTML & XHTML: The Definitive Guide)
9.8.1.2. The size attribute (HTML & XHTML: The Definitive Guide)
14.1.1.1. Creating horizontal space (HTML & XHTML: The Definitive Guide)
SIZE attribute of HTML tag: 18.5.4. <FONT> (Font Control) (ActionScript: The Definitive Guide)
size attribute, using tags: 10.5. The <font> Tag (Web Design in a Nutshell)
sizefmt attribute (config command): 18.6. SSI Commands (Web Design in a Nutshell)
sketches, design: 8.6. Design Sketches (Information Architecture for the World Wide Web)
skins
creating: 8.3.4. Skins (Designing Web Audio)
templates: 8.3.4.1. Skin-making tutorial (Designing Web Audio)
slanted text: 5.4.1. Fonts with Style (Cascading Style Sheets: The Definitive Guide)
slash (/): 8.2.1. Containers (Web Design in a Nutshell)
in ending tags: 2.3.1. Start and End Tags (HTML & XHTML: The Definitive Guide)
relative pathnames, using: 4.2.2.1. Using relative pathnames in HTML (Web Design in a Nutshell)
in URLs: 4.1.2.2. Index files (Web Design in a Nutshell)
4.2. Unix Directory Structures (Web Design in a Nutshell)
15.3.3. Encoding (Web Design in a Nutshell)
6.2.1.1. Handling reserved and unsafe characters (HTML & XHTML: The Definitive Guide)
6.2.2.3. The http path (HTML & XHTML: The Definitive Guide)
slash syntax and _target property: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
slice( )
Array class: 5.4.2. Composite Datatype Equality (ActionScript: The Definitive Guide)
Method (ActionScript: The Definitive Guide) 11.9.3. The slice( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
String class: function (ActionScript: The Definitive Guide) 4.6.6.3. The slice( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
slide-show effects: 9.4.1.1. Meta tags for client-pull (Web Design in a Nutshell)
slide value (marquee behavior): 5.5.1.2. The behavior, direction, and loop attributes (HTML & XHTML: The Definitive Guide)
sliding tabs: 29.5.3. Sliding Tabs (Web Design in a Nutshell)
small caps: 17.5.1. Type-Related Properties (Web Design in a Nutshell)
small-caps text: 5.4.2. Font Variations (Cascading Style Sheets: The Definitive Guide)
Smart Clips: 13.2.3. Smart Clips (ActionScript: The Definitive Guide)
16.8. Packaging Components as Smart Clips (ActionScript: The Definitive Guide)
adding custom interfaces to: 16.8.2.2. Adding a custom interface to a Smart Clip (ActionScript: The Definitive Guide)
building customized interfaces for: 16.8.2. Building a Smart Clip with a Customized Interface (ActionScript: The Definitive Guide)
building standard interfaces for: 16.8.1. Building a Smart Clip with a Standard Interface (ActionScript: The Definitive Guide)
clip parameters
configuring: 16.8.1.2. Configuring standard clip parameters (ActionScript: The Definitive Guide)
removing/reordering: 16.8.1.3. Removing and reordering standard clip parameters (ActionScript: The Definitive Guide)
using in movies: 16.8.3. Using Smart Clips (ActionScript: The Definitive Guide)
xch (exchange) instances and: 16.8.2. Building a Smart Clip with a Customized Interface (ActionScript: The Definitive Guide)
Smart-Shockwave: 1.5. Audio challenges and limitations (Designing Web Audio)
SMFs (standard MIDI files): 10.3.1. MIDI editors (Designing Web Audio)
SMIL (Synchronized Multimedia Integration Language): 5.2. Streaming media formats (Designing Web Audio)
6.4.5. Creating synchronized RealAudio presentations with RealSystem 5.0 (Designing Web Audio)
27. Introduction to SMIL (Web Design in a Nutshell)
applications supporting: 7. Designing Multimedia Presentations with SMIL and RealSystem G2 (Designing Web Audio)
authoring tools: 27.3. SMIL Authoring Tools (Web Design in a Nutshell)
Composer and Allaire authoring tools: 7. Designing Multimedia Presentations with SMIL and RealSystem G2 (Designing Web Audio)
content display, controlling: 27.4.6. Controlling Content Display (Web Design in a Nutshell)
display area: 7.2.1. SMIL syntax (Designing Web Audio)
document structure of: 27.4.2. Document Structure (Web Design in a Nutshell)
layout, controlling: 27.4.3. Controlling Layout (Web Design in a Nutshell)
media elements and: 27.4.4. Media Elements (Web Design in a Nutshell)
players: 27.2. SMIL Players (Web Design in a Nutshell)
presentations, timing: 27.4.5. Timing the Presentation (Web Design in a Nutshell)
RealFlash file, sourcing into: 7.5. RealFlash (Designing Web Audio)
RealSystem G2, use with: 7.2. SMIL (Designing Web Audio)
syntax: 7.2.1. SMIL syntax (Designing Web Audio)
time control attributes: 27.4.5.2. Time control attributes (Web Design in a Nutshell)
timeline: 7.2.2. Establishing a timeline (Designing Web Audio)
using Flash and RelPlayers: 26.5.2. Flash and RealPlayer (Web Design in a Nutshell)
smil tag, SMIL: 7.2.1. SMIL syntax (Designing Web Audio)
SND files, converting to RealMedia formats: 6.3.2. Using the RealEncoder (Designing Web Audio)
soft value for wrap attribute: 15.4.2. Text Area: <textarea> (Web Design in a Nutshell)
softkeys in handheld devices: 32.2.3. Handheld Devices (Web Design in a Nutshell)
programming: 32.3.6. Programming Softkeys (Web Design in a Nutshell)
software: 2.1. Writing Tools (HTML & XHTML: The Definitive Guide)
(see also text editors)
for designers: 1.7. Tools for the Web Designer (HTML & XHTML: The Definitive Guide)
formatting code: 4.4.4. The <code> Tag (HTML & XHTML: The Definitive Guide)
for writing HTML documents: 2.1. Writing Tools (HTML & XHTML: The Definitive Guide)
Sol, Selena: 15.7. Demystifying CGI (Web Design in a Nutshell)
Solaris: 5.2.2. Windows Media Technologies (Netshow) (Designing Web Audio)
6.3.3.2. RealServer system requirements (Designing Web Audio)
6.5. Live broadcasting with RealAudio (Designing Web Audio)
remote encoding: 6.6.5.1. Remote encoding and management (Designing Web Audio)
solid borders: 8.4.6.5. The border-style property (HTML & XHTML: The Definitive Guide)
Sonic Foundry: 4. Optimizing Your Sound Files (Designing Web Audio)
24.3.2.1. Windows audio tools (Web Design in a Nutshell)
sonic realism: 1.7.3. Designing music loops (Designing Web Audio)
Sonic Studio: A.2.4.1. Pro option (Designing Web Audio)
Sonicopia: 11.3.5. Lesson 5: Putting it all together (Designing Web Audio)
sonifying web sites, Beatnik System: 11.2.4. Authoring with Beatnik (Designing Web Audio)
adding background music: 11.3.3. Lesson 3: Adding simple background music (Designing Web Audio)
mouseover, simple: 11.3.1. Lesson 1: A simple mouseover (Designing Web Audio)
multiple Music Object instances on page: 11.3.4. Lesson 4: Creating multiple Music Object instances on a page (Designing Web Audio)
navbar, building: 11.3.2. Lesson 2: Building a sonified navbar (Designing Web Audio)
putting together audio behaviors: 11.3.5. Lesson 5: Putting it all together (Designing Web Audio)
Sony Memory Stick players: 8.8. MP3 resources (Designing Web Audio)
Sony Walkman: 8.4.3.1. Selecting tracks (Designing Web Audio)
Sorenson codec: 25.2.3. Video Codecs (Web Design in a Nutshell)
sort( ) (Array class): Method (ActionScript: The Definitive Guide) 11.9.2. The sort( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
sorting (see organizing information)
sorting (cascade rules): 2.8. The Cascade (Cascading Style Sheets: The Definitive Guide)
sound (see audio)
5.4. Background Audio (HTML & XHTML: The Definitive Guide)
attached sounds: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
playing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
silencing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
controlling with ActionScript: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
digital audio, converting to: 2.2. Digital audio demystified (Designing Web Audio)
editing: 4. Optimizing Your Sound Files (Designing Web Audio)
envelope: 12. Glossary (Designing Web Audio)
exporting: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
left/right channels
determining balance: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
determining distribution to left/right speakers: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
distributing between left/right speakers: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setting balance: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
muting
Sound.setVolume( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Sound.stop( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
stopAllSounds( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
ornamental: 1.7.3.2. Good ambient loop mixing (Designing Web Audio)
panning: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
producing: 2.1. The science of sound (Designing Web Audio)
silencing (see sound, muting)
specifying streaming sound to preload: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
sweetening: 4.2. Digital effects (Designing Web Audio)
types of: 1.7. Designing web audio (Designing Web Audio)
volume
retrieving current setting: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
setting: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
wet versus dry: 2.1.5. Reverberation and delay (Designing Web Audio)
sound cards
better, analog to digitial conversion: 6.6.2. Capturing live audio with the RealEncoder (Designing Web Audio)
input levels: 6.3. Professional webcasting (Designing Web Audio)
Sound class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
sound design
colors: 1.7.2. Using sound effects (Designing Web Audio)
frequencies, selecting: 1.9.1. Selecting sounds (Designing Web Audio)
history: 1.6. Solid sound design (Designing Web Audio)
interactive, case study: 1.9. Interactive sound design case study (Designing Web Audio)
interactive sound effects and buttons: 1.8. Interactive sound effects and buttons (Designing Web Audio)
principles of: 1.6. Solid sound design (Designing Web Audio)
techniques: 1.5. Audio challenges and limitations (Designing Web Audio)
web audio: 1.7. Designing web audio (Designing Web Audio)
mistakes to avoid: 1.7.1. Easy-to-use narration (Designing Web Audio)
music loops: 1.7.3. Designing music loops (Designing Web Audio)
narration: 1.7.1. Easy-to-use narration (Designing Web Audio)
sound effects: 1.7.2. Using sound effects (Designing Web Audio)
sound effects: 1.4. Adding sound effects (Designing Web Audio)
1.7. Designing web audio (Designing Web Audio)
ambient loops, compared to: 1.7.3.1. Sound loops versus repetitive sound effects (Designing Web Audio)
event-driven: 9.2.1. Flash audio: event-driven sound versus streaming sound (Designing Web Audio)
Flash intro screen: 1.7.2. Using sound effects (Designing Web Audio)
free (and samples), web sites: A.4.3. Sound effects and samples (Designing Web Audio)
interactive: 1.8. Interactive sound effects and buttons (Designing Web Audio)
JavaScript example: 1.4. Adding sound effects (Designing Web Audio)
libraries: 1.7.3. Designing music loops (Designing Web Audio)
sonic realism: 1.7.3. Designing music loops (Designing Web Audio)
using: 1.7.2. Using sound effects (Designing Web Audio)
Sound Forge: 4. Optimizing Your Sound Files (Designing Web Audio)
9.3.1. Using Shockwave "internal" sounds: embedded cast members versus streamed SWA sounds (Designing Web Audio)
Appendix A.2.4.2. Budget option (Designing Web Audio)
Acid looping tool: 1.7.3. Designing music loops (Designing Web Audio)
pitch shift: 4.2.3. Pitch shift (Designing Web Audio)
Sound Forge (Sonic Foundry): 24.3.2.1. Windows audio tools (Web Design in a Nutshell)
sound libraries: A.3.3. Sound libraries (Designing Web Audio)
sound loops
length: 1.7.3.3. Optimum loop length (Designing Web Audio)
repeating: 1.9.2. Timing loops (Designing Web Audio)
seamless loops, creating: 1.7.3.4. Sound loop tutorial: creating seamless loops with a sound editor (Designing Web Audio)
Sound objects
attached sounds: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
playing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
silencing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
creating: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
sound peaks, reducing: 4.3.2. Compression: reducing sound peaks and spikes (Designing Web Audio)
sound waves: 2.1.4. Sound propagation and acoustics (Designing Web Audio)
Sound.attachSound( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
SoundBlaster AWE32: 10.3. Creating your own MIDI files (Designing Web Audio)
SoundBlaster Pro sound card: 6.6.1. Capturing high-quality live sound (Designing Web Audio)
_soundbuftime global property: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
SoundEdit 16: 3.2.1.3. Desktop audio recording (Designing Web Audio)
4. Optimizing Your Sound Files (Designing Web Audio)
9.3.1. Using Shockwave "internal" sounds: embedded cast members versus streamed SWA sounds (Designing Web Audio)
Appendix A.2.4.2. Budget option (Designing Web Audio)
bender effect: 4.2.4. Bender (Designing Web Audio)
digital effects: 4.2.1. Reverb (Designing Web Audio)
normalization: 4.3.1. Normalization: maximizing the dynamic range (Designing Web Audio)
pitch shift: 4.2.3. Pitch shift (Designing Web Audio)
SoundEdit Pro, reverberation: 4.2.1. Reverb (Designing Web Audio)
SoundFX PageTunes: 10.2.2. Add a bit of spice to your site (Designing Web Audio)
Sound.getPan( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Sound.getTransform( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Sound.getVolume( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
SoundJam: 8.3. Playing MP3 files (Designing Web Audio)
8.8. MP3 resources (Designing Web Audio)
SoundMachine program: 24.4. Streaming Audio (Web Design in a Nutshell)
SoundPlay: 8.6.2.1. An easier way? (Designing Web Audio)
Sound.setPan( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Sound.setTransform( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Sound.setVolume( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Sound.start( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Sound.stop( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
soundtracks
looping: 1.3.2. Adding a looping music soundtrack (Designing Web Audio)
web: 1.2. What you can do with sound on the Web (Designing Web Audio)
space (see whitespace)
space character (&nbsp;): 10.7.1. Preformatted Text (Web Design in a Nutshell)
10.8. Character Entity References (Web Design in a Nutshell)
space characters in code: 14.1. Whitespace (ActionScript: The Definitive Guide)
SPACE property (Key object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
<spacer> tag: 14.1.1. The <spacer> Tag (HTML & XHTML: The Definitive Guide)
spaces (see whitespace)
spaces separating keywords: 2.1.3. Declarations (Cascading Style Sheets: The Definitive Guide)
2.1.3. Declarations (Cascading Style Sheets: The Definitive Guide)
spacing: 4.1.4. Word Spacing and Letterspacing (Cascading Style Sheets: The Definitive Guide)
alignment and: 4.1.4.3. Spacing, alignment, and font size (Cascading Style Sheets: The Definitive Guide)
letter: 4.1.4.2. Letterspacing (Cascading Style Sheets: The Definitive Guide)
span attribute: B. List of Attributes (Web Design in a Nutshell)
10.3.7.1. The span attribute (HTML & XHTML: The Definitive Guide)
10.3.8.1. The span attribute (HTML & XHTML: The Definitive Guide)
tag: 13.1. Summary of Table Tags (Web Design in a Nutshell)
13.1. Summary of Table Tags (Web Design in a Nutshell)
spanning table rows/columns: 13.3.2. Spanning Rows and Columns (Web Design in a Nutshell)
13.5.7. Column Span Problems (Web Design in a Nutshell)
Spark (TCWorks): 24.3.2.2. Mac audio tools (Web Design in a Nutshell)
spatial frequency, image: 20.2. JPEG Compression (Web Design in a Nutshell)
spatial (intraframe) compression: 25.2.2. Spatial Versus Temporal Compression (Web Design in a Nutshell)
speak properties: 10.7. Tables (Cascading Style Sheets: The Definitive Guide)
special characters: 2.6.1.3. Special text characters (HTML & XHTML: The Definitive Guide)
2.6.1.3. Special text characters (HTML & XHTML: The Definitive Guide)
3.5.2. Character Entities (HTML & XHTML: The Definitive Guide)
4.10. Special Character Encoding (HTML & XHTML: The Definitive Guide)
6.2.1. Writing a URL (HTML & XHTML: The Definitive Guide)
6.2.1.1. Handling reserved and unsafe characters (HTML & XHTML: The Definitive Guide)
JavaScript entities: 12.3.5. JavaScript Entities (HTML & XHTML: The Definitive Guide)
in URLs: 6.2.1.1. Handling reserved and unsafe characters (HTML & XHTML: The Definitive Guide)
XHTML, handling in: 16.3.7. Handling Special Characters (HTML & XHTML: The Definitive Guide)
special characters, creating: function (ActionScript: The Definitive Guide) 4.6.9.1. The fromCharCode( )
special effects
background colors: 6.1.3. Special Effects (Cascading Style Sheets: The Definitive Guide)
perfect alignment of backgrounds: 6.2.5.1. Interesting effects (Cascading Style Sheets: The Definitive Guide)
text shadow: 10.3.2. text-shadow (Cascading Style Sheets: The Definitive Guide)
special keys
capturing: 10.11.4.1. Handling special keys (ActionScript: The Definitive Guide)
keycodes for: B. Latin 1 Character Repertoire and Keycodes (ActionScript: The Definitive Guide)
special processing directives, XML: 16.2.1. Declaring Document Types (HTML & XHTML: The Definitive Guide)
specificity: 2.7. Specificity (Cascading Style Sheets: The Definitive Guide)
inheritance and: 2.7.1. Inheritance and Specificity (Cascading Style Sheets: The Definitive Guide)
specificity sorting: 2.8. The Cascade (Cascading Style Sheets: The Definitive Guide)
speech
microphones for recording: 6.6.1. Capturing high-quality live sound (Designing Web Audio)
RealAudio file, encoding from AIFF or WAV: 5.1.1. Lossy compression (Designing Web Audio)
speech displays (see accessibility)
speech-synthesis browsers: 1.1.1. What a Mess (Cascading Style Sheets: The Definitive Guide)
1.1.1. What a Mess (Cascading Style Sheets: The Definitive Guide)
10.8.2. The Spoken Word (Cascading Style Sheets: The Definitive Guide)
speed: 13.6.2. Waiting for Tables to Display (Web Design in a Nutshell)
(see also performance)
audio sampling rate: 24.1. Basic Digital Audio Concepts (Web Design in a Nutshell)
24.3.3. Optimizing for the Web (Web Design in a Nutshell)
GIF animation: 23.5.1. Frame Delay (Web Design in a Nutshell)
video data/frame rates: 25.1. Basic Digital Video Concepts (Web Design in a Nutshell)
speed of display: 4.5.2.3. Display speed (Information Architecture for the World Wide Web)
spikes
reducing: 4.3.2. Compression: reducing sound peaks and spikes (Designing Web Audio)
removing: 4.1.3.1. Deleting a spike (Designing Web Audio)
Spinner: 5.3.4. Learning curve and documentation support (Designing Web Audio)
splice( ) (Array class): method (ActionScript: The Definitive Guide) 11.7.3.3. The splice( )
method (ActionScript: The Definitive Guide) 11.8.3.3. The splice( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
split( ) (String class): function (ActionScript: The Definitive Guide) 4.6.6.4. The split( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
sprite event handlers: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
sqrt( ) (Math object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
SQRT1_2 property (Math object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
square attribute: 10.6.1.1. Changing the bullet shape (Web Design in a Nutshell)
square bullets: 7.3.1.1. The type attribute (HTML & XHTML: The Definitive Guide)
square root of 2: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
src attribute: NaN. List of Attributes (Web Design in a Nutshell)
SSI (Server Side Includes): 18. Server Side Includes (Web Design in a Nutshell)
commands for: 18.3. Adding SSI Commands to a Document (Web Design in a Nutshell)
environment variables: 18.4. Using Environment Variables (Web Design in a Nutshell)
18.7. Include Variables (Web Design in a Nutshell)
extended (XSSI): 18.5. XSSI (Web Design in a Nutshell)
servers and: 18.2. SSI and the Server (Web Design in a Nutshell)
stacking context: 9.5. Stacking Positioned Elements (Cascading Style Sheets: The Definitive Guide)
stacking layers (see layers)
stacking order: 17.6.2. Z-Order (Web Design in a Nutshell)
stacking positioned elements: 9.5. Stacking Positioned Elements (Cascading Style Sheets: The Definitive Guide)
stacks
document: 13.4.3. The .swf Document "_level" Stack (ActionScript: The Definitive Guide)
internal layer: 13.4.1. The Internal Layer Stack (ActionScript: The Definitive Guide)
order of execution: 13.4.4. Stacks and Order of Execution (ActionScript: The Definitive Guide)
pop( )/push() and: method (ActionScript: The Definitive Guide) 11.7.3.1. The push( )
programmatically generated: 13.4.2. The Programmatically Generated Clip Stack (ActionScript: The Definitive Guide)
stacking order: 13.4. Movie and Instance Stacking Order (ActionScript: The Definitive Guide)
Stage: 13. Movie Clips (ActionScript: The Definitive Guide)
(see also main movies)
detecting collisions: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
globalToLocal( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
height of: 13.7. Built-in Movie Clip Properties (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
localToGlobal( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
updates and timeline loops: 8.7. Timeline and Clip Event Loops (ActionScript: The Definitive Guide)
width of: 13.7. Built-in Movie Clip Properties (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Stage in Flash: 26.3.2. Flash Interface Basics (Web Design in a Nutshell)
standalone Player
disabling menu commands: 10.11.4.1. Handling special keys (ActionScript: The Definitive Guide)
fscommand( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
standalone Projector, running fullscreen in: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
standalone tags: Tags (Web Design in a Nutshell) 8.2.2. Empty ("Standalone")
Standard Generalized Markup Language (see SGML)
Standard Generalized Markup Language (SGML): 8.1.1. Keeping Style Separate from Content (Web Design in a Nutshell)
30.1. Background (Web Design in a Nutshell)
standard MIDI files (SMFs): 10.3.1. MIDI editors (Designing Web Audio)
standardizing HTML: 1.2.4. Standards Organizations (HTML & XHTML: The Definitive Guide)
3.6. HTML Document Elements (HTML & XHTML: The Definitive Guide)
XHTML standard: 16. XHTML (HTML & XHTML: The Definitive Guide)
standards
digital audio encoding: 2.2. Digital audio demystified (Designing Web Audio)
lack of: 1.5. Audio challenges and limitations (Designing Web Audio)
MPEG: 8.2. What is MP3? (Designing Web Audio)
standards for the Internet: 1.6. The Importance of Standards (Web Design in a Nutshell)
standby attribute ( ): 12.1. Summary of Object Placement Tags (Web Design in a Nutshell)
Appendix B. List of Attributes (Web Design in a Nutshell)
12.2.1.11. The standby attribute (HTML & XHTML: The Definitive Guide)
Stanford University MedNET: 6.1.3. RealPlayer (Designing Web Audio)
star field, generating with a load event: 10.10.2. load (ActionScript: The Definitive Guide)
start attribute: 10.6.2.2. Setting the first number (Web Design in a Nutshell)
Appendix B. List of Attributes (Web Design in a Nutshell)
5.2.7.4. The start attribute (HTML & XHTML: The Definitive Guide)
7.2.1.1. The start attribute (HTML & XHTML: The Definitive Guide)
for tag: 12.1. Summary of Object Placement Tags (Web Design in a Nutshell)
25.5.4. The dynsrc Attribute (Web Design in a Nutshell)
start( ) (Sound class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
startDrag( )
global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
target parameter and: 13.8.3.1. Method versus global function overlap issues (ActionScript: The Definitive Guide)
MovieClip class: 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
starting tags: 2.3.1. Start and End Tags (HTML & XHTML: The Definitive Guide)
3.3.3. Starting and Ending Tags (HTML & XHTML: The Definitive Guide)
state, hyperlink: 8.3.4.1. Hyperlink pseudo-classes (HTML & XHTML: The Definitive Guide)
statement block delimiters ({}): 1.2.4. Modular Code (Functions) (ActionScript: The Definitive Guide)
6.2.1. Statement Blocks (ActionScript: The Definitive Guide)
statement block delimiters, 14.2. Statement Terminators (Semicolons) (ActionScript: The Definitive Guide)
statement blocks: 6.2.1. Statement Blocks (ActionScript: The Definitive Guide)
conditional statements and: 7.5. Compact Conditional Syntax (ActionScript: The Definitive Guide)
creating functions: 9.1. Creating Functions (ActionScript: The Definitive Guide)
statements: 6. Statements (ActionScript: The Definitive Guide)
adding code to Actions panel: 1.1.2. Say Hi to Flash (ActionScript: The Definitive Guide)
conditionals: 6.3.1. Loops and Conditionals (ActionScript: The Definitive Guide)
expression: 6.3.2. Expression Statements (ActionScript: The Definitive Guide)
function calls: 6.3.2. Expression Statements (ActionScript: The Definitive Guide)
function scope: 9.7. Function Scope (ActionScript: The Definitive Guide)
loops: 6.3.1. Loops and Conditionals (ActionScript: The Definitive Guide)
substatements: 6.2.1. Statement Blocks (ActionScript: The Definitive Guide)
syntax of: 6.2. Statement Syntax (ActionScript: The Definitive Guide)
terminating with semicolons: 1.1.4. The Wizard Behind the Curtain (the Interpreter) (ActionScript: The Definitive Guide)
types of: 6.1. Types of Statements (ActionScript: The Definitive Guide)
vs. Actions: 6.4. Statements Versus Actions (ActionScript: The Definitive Guide)
static encoding: 6.1.1. RealEncoder and RealPublisher (Designing Web Audio)
static keyword (potential reserved word): 14.4. Reserved Words (ActionScript: The Definitive Guide)
static positioning: 17.6.1.3. Static positioning (Web Design in a Nutshell)
statistics, for browser usage: 1.2. Browser Usage Statistics (Web Design in a Nutshell)
statistics on site usage: 9.6.4. Usage Tracking (Information Architecture for the World Wide Web)
status bar text: 11.4.5. Changing Status Bar Text with JavaScript (Web Design in a Nutshell)
status codes, XML parsing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
status property (XML class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Steinberg: 24.3.2.3. Tools for both Mac and Windows systems (Web Design in a Nutshell)
steps: 4.2.4. Bender (Designing Web Audio)
stereo ISDN: 6.3.1. Selecting the right RealAudio codecs (Designing Web Audio)
stereo playback: 9.2.1. Flash audio: event-driven sound versus streaming sound (Designing Web Audio)
stereo sound: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
sticky notes: 9.3. Absolute Positioning (Cascading Style Sheets: The Definitive Guide)
stop( )
global function: 1.3.4. Initializing the Quiz (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
MovieClip class: 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
Sound class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
stopAllSounds( ) global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
stopDrag( )
global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
MovieClip class: 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
straddle heads (tables): 17.4.1.2. Straddle heads (HTML & XHTML: The Definitive Guide)
strategy games: 5.2.4. Flash and Director Shockwave (Designing Web Audio)
streaming
audio: 24.4. Streaming Audio (Web Design in a Nutshell)
video: 25.5.2. Streaming Video (Web Design in a Nutshell)
streaming formats: 5.2. Streaming media formats (Designing Web Audio)
advantages and disadvantages: 5.3. Selecting the right format (Designing Web Audio)
audio fidelity: 5.3.5. Audio fidelity and compression (Designing Web Audio)
costs: 5.3.3. Cost for streaming audio (Designing Web Audio)
Director Shockwave: 5.2.4. Flash and Director Shockwave (Designing Web Audio)
documentation and support: 5.3.4. Learning curve and documentation support (Designing Web Audio)
Flash: 5.2.4. Flash and Director Shockwave (Designing Web Audio)
Liquid Audio: 5.2.7. Liquid Audio (Designing Web Audio)
low-bandwidth environments: 5.3.6. Low bandwidth performance overall (Designing Web Audio)
MIDI: 5.2.8. MIDI (Designing Web Audio)
MP3: 5.2.6. MP3 (Designing Web Audio)
Quicktime: 5.2.3. QuickTime (Designing Web Audio)
RealMedia: 5.2.1. RealMedia and RealAudio (Designing Web Audio)
Rich Music Format: (Designing Web Audio) 5.2.5. Beatnik's Rich Music Format (RMF)
Windows Media: 5.2.2. Windows Media Technologies (Netshow) (Designing Web Audio)
streaming sound: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
event sounds vs.: 9.2.1. Flash audio: event-driven sound versus streaming sound (Designing Web Audio)
stress property: 10.8.2. The Spoken Word (Cascading Style Sheets: The Definitive Guide)
strict document type declaration: 9.2.1. The Document Type Declaration (Web Design in a Nutshell)
STRIKE element: 4.1.6. Text Decoration (Cascading Style Sheets: The Definitive Guide)
strike-through: 17.5.1. Type-Related Properties (Web Design in a Nutshell)
tag: 10.1.2. Text Appearance (Inline Styles) (Web Design in a Nutshell)
Appendix A. HTML Elements (Web Design in a Nutshell)
strike-through text style: 4.5.7. The <strike> Tag (Deprecated) (HTML & XHTML: The Definitive Guide)
8.4.5.4. The text-decoration property (HTML & XHTML: The Definitive Guide)
strikethrough (see line-through)
String class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
string datatype: 3.2.1. The ActionScript Datatypes (ActionScript: The Definitive Guide)
4.5. The String Type (ActionScript: The Definitive Guide)
converting
datatypes to: 3.4.1. Automatic Type Conversion (ActionScript: The Definitive Guide)
values to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
equality rules for: 5.4.1. Primitive Datatype Equality (ActionScript: The Definitive Guide)
String( ) global function: function (ActionScript: The Definitive Guide) 3.4.2.2. Converting to a string with the String( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
string literals: 4.5.2. String Literals (ActionScript: The Definitive Guide)
string operators: 5.6. The String Operators (ActionScript: The Definitive Guide)
String.charAt( ): function (ActionScript: The Definitive Guide) 4.6.5.2. The charAt( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
String.charCodeAt( ): function (ActionScript: The Definitive Guide) 4.6.9.2. The charCodeAt( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
String.concat( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
vs. += operator: function (ActionScript: The Definitive Guide) 4.6.1.1. The concat( )
String.fromCharCode( ): 4.5.2.3. Unicode-style escape sequences (ActionScript: The Definitive Guide)
function (ActionScript: The Definitive Guide) 4.6.9.1. The fromCharCode( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
String.indexOf( ): function (ActionScript: The Definitive Guide) 4.6.5.3. The indexOf( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
substring( ) and: 4.6.7. Combining String Examination with Substring Extraction (ActionScript: The Definitive Guide)
String.lastIndexOf( ): Function (ActionScript: The Definitive Guide) 4.6.5.4. The lastIndexOf( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
String.length property: 4.6.5.1. The length property (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
strings
calculating number of characters: 4.6.5.1. The length property (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
character indexing in: 4.6.4. Character Indexing (ActionScript: The Definitive Guide)
comparing: 4.6.2. Comparing Strings (ActionScript: The Definitive Guide)
5.5. The Comparison Operators (ActionScript: The Definitive Guide)
case sensitivity issues: 4.6.8. Character Case Conversion (ActionScript: The Definitive Guide)
concatenating: 4.6.1. Joining Strings Together (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
converting
to arrays: function (ActionScript: The Definitive Guide) 4.6.6.4. The split( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
arrays to: Method (ActionScript: The Definitive Guide) 11.9.4. The join( )
Method (ActionScript: The Definitive Guide) 11.9.5. The toString( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
to identifiers: 4.6.10. Executing Code in a String with eval (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
values of Boolean objects to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
values of Number objects to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
XML node objects to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
creating from code points: function (ActionScript: The Definitive Guide) 4.6.9.1. The fromCharCode( )
decoding: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
describing objects as: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
empty: 4.5.2.1. The empty string (ActionScript: The Definitive Guide)
encoding: 4.5.1. Character Encoding (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
equality/inequality operators: operators (ActionScript: The Definitive Guide) 4.6.2.1. Using the equality (==) and inequality (!=)
examining: 4.6.5. Examining Strings (ActionScript: The Definitive Guide)
combined with substring extraction: 4.6.7. Combining String Examination with Substring Extraction (ActionScript: The Definitive Guide)
executing code with eval( ): 4.6.10. Executing Code in a String with eval (ActionScript: The Definitive Guide)
extracting
combined with string examination: 4.6.7. Combining String Examination with Substring Extraction (ActionScript: The Definitive Guide)
floating-point numbers from: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
integers from: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
extracting substrings based on
positive character positions: function (ActionScript: The Definitive Guide) 4.6.6.1. The substring( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
positive or negative positions: function (ActionScript: The Definitive Guide) 4.6.6.3. The slice( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
starting position and length: function (ActionScript: The Definitive Guide) 4.6.6.2. The substr( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
generating from code points: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
line breaks in: 4.5.2.2. Escape sequences (ActionScript: The Definitive Guide)
lowercase versions of, creating: function (ActionScript: The Definitive Guide) 4.6.8.2. The toLowerCase( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
performance issues for string extraction functions: 4.6.6.5. String extraction performance issues (ActionScript: The Definitive Guide)
quotation marks in: 4.5.2. String Literals (ActionScript: The Definitive Guide)
problems with: 19.2.3. Common Sources of Bugs (ActionScript: The Definitive Guide)
retrieving
characters from specific positions: function (ActionScript: The Definitive Guide) 4.6.5.2. The charAt( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
code points for specified characters: function (ActionScript: The Definitive Guide) 4.6.9.2. The charCodeAt( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
searching for substrings
first occurrence of: function (ActionScript: The Definitive Guide) 4.6.5.3. The indexOf( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
last occurrence of: Function (ActionScript: The Definitive Guide) 4.6.5.4. The lastIndexOf( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
uppercase versions of, creating: function (ActionScript: The Definitive Guide) 4.6.8.1. The toUpperCase( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
String.slice( ): function (ActionScript: The Definitive Guide) 4.6.6.3. The slice( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
String.split( ): function (ActionScript: The Definitive Guide) 4.6.6.4. The split( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
String.substr( ): function (ActionScript: The Definitive Guide) 4.6.6.2. The substr( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
String.substring( ): function (ActionScript: The Definitive Guide) 4.6.6.1. The substring( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
indexOf( ) and: 4.6.7. Combining String Examination with Substring Extraction (ActionScript: The Definitive Guide)
String.toLowerCase( ): function (ActionScript: The Definitive Guide) 4.6.8.2. The toLowerCase( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
String.toUpperCase( ): function (ActionScript: The Definitive Guide) 4.6.8.1. The toUpperCase( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
<strong> tags: 2.6.1.1. Content-based text styles (HTML & XHTML: The Definitive Guide)
structural HTML tags: 9. Structural HTML Tags (Web Design in a Nutshell)
misusing: 6.1.3. The Techniques (Web Design in a Nutshell)
structural languages: 1.2.6. Preparing for the Future (Cascading Style Sheets: The Definitive Guide)
structural markup: 1.1.1. What a Mess (Cascading Style Sheets: The Definitive Guide)
structural tags: 2.6.2. Text Structures (HTML & XHTML: The Definitive Guide)
structure of information: 3.2.2. Organization Structures (Information Architecture for the World Wide Web)
structure of rules: 2.1.1. Rule Structure (Cascading Style Sheets: The Definitive Guide)
studio recordings: 3.2.1. Studio recording (Designing Web Audio)
acoustics: 3.2.1.1. Proper room acoustics: capturing a "dry" signal (Designing Web Audio)
condenser microphones: 3.1.1.3. Condenser microphones (Designing Web Audio)
desktop: 3.2.1.3. Desktop audio recording (Designing Web Audio)
isolation: 3.2.1.2. Optimizing your recording environment (Designing Web Audio)
studio reference headphones: 3.1.7. Headphones (Designing Web Audio)
studio reference speakers: 3.1.5. Studio reference speakers (Designing Web Audio)
Appendix A.2.9. Studio reference monitors (Designing Web Audio)
studio voice-overs, dynamic microphones: 3.1.1.2. Dynamic microphones (Designing Web Audio)
style, text (see text)
STYLE attribute: 1.4.6. Inline Styles (Cascading Style Sheets: The Definitive Guide)
2.8. The Cascade (Cascading Style Sheets: The Definitive Guide)
quotation marks and: 5.1.3. Using Quotation Marks (Cascading Style Sheets: The Definitive Guide)
specificity and: 2.7.1. Inheritance and Specificity (Cascading Style Sheets: The Definitive Guide)
style declarations: 1.4.4. Actual Styles (Cascading Style Sheets: The Definitive Guide)
STYLE element: 1.4.2. The STYLE Element (Cascading Style Sheets: The Definitive Guide)
style guides: 9.5. Architecture Style Guides (Information Architecture for the World Wide Web)
style sheets: 17. Cascading Style Sheets (Web Design in a Nutshell)
accessibility features (CSS2): 6.2.2. CSS2 Features (Web Design in a Nutshell)
alternate, defining: 1.4.1.1. LINK attributes (Cascading Style Sheets: The Definitive Guide)
cascading (see CSS)
conflict resolution: 17.2.4. Conflicting Style Sheets: The Cascade (Web Design in a Nutshell)
consistency, achieving with: 11.1.1. Case 1: Consistent Look and Feel (Cascading Style Sheets: The Definitive Guide)
CSS2 features: 17.7. What's New in CSS2 (Web Design in a Nutshell)
document: 1.4.2. The STYLE Element (Cascading Style Sheets: The Definitive Guide)
embedded: 1.4.2. The STYLE Element (Cascading Style Sheets: The Definitive Guide)
external (see external style sheets)
fixed page width: 2.2.2.3. Creating fixed pages (Web Design in a Nutshell)
ignored when not recognized: 1.4.4. Actual Styles (Cascading Style Sheets: The Definitive Guide)
imported: 1.2.3. Using Your Styles on Multiple Pages (Cascading Style Sheets: The Definitive Guide)
overriding styles in: 7.6.1.3. No floating at all (Cascading Style Sheets: The Definitive Guide)
link color specifications: 11.4.3. Setting Global Link Colors with Style Sheets (Web Design in a Nutshell)
linking to HTML documents: 1.4.1. The LINK Tag (Cascading Style Sheets: The Definitive Guide)
making concise through grouping: 2.2. Grouping (Cascading Style Sheets: The Definitive Guide)
naming: 1.4.1. The LINK Tag (Cascading Style Sheets: The Definitive Guide)
positioning with: 17.5.2. Box Properties (Web Design in a Nutshell)
17.6. Positioning with Style Sheets (Web Design in a Nutshell)
properties: 17.2.1. Rule Syntax (Web Design in a Nutshell)
17.5. Properties (Web Design in a Nutshell)
background: 17.5.3. Background Properties (Web Design in a Nutshell)
box: 17.5.2. Box Properties (Web Design in a Nutshell)
classification: 17.5.4. Classification Properties (Web Design in a Nutshell)
CSS2: 17.7.2. New Properties (Web Design in a Nutshell)
type-related: 17.5.1. Type-Related Properties (Web Design in a Nutshell)
reader: 1.2.4. Cascading (Cascading Style Sheets: The Definitive Guide)
selectors: 17.2.1. Rule Syntax (Web Design in a Nutshell)
17.3. Selectors (Web Design in a Nutshell)
17.7.1. New Selectors (Web Design in a Nutshell)
values for rules: 17.2.1. Rule Syntax (Web Design in a Nutshell)
17.4. Specifying Values (Web Design in a Nutshell)
XML and: 30.2.2. Style Sheets and XML (Web Design in a Nutshell)
XSL vs.: 30.6. Where to Learn More (Web Design in a Nutshell)
<style> tags: 3.3.7. Ignored or Redundant Tags (HTML & XHTML: The Definitive Guide)
styles: 1.4.4. Actual Styles (Cascading Style Sheets: The Definitive Guide)
8. Cascading Style Sheets (HTML & XHTML: The Definitive Guide)
for borders: 7.4.1. Borders with Style (Cascading Style Sheets: The Definitive Guide)
box properties: 8.4.6. Box Properties (HTML & XHTML: The Definitive Guide)
classes for: 8.3. Style Classes (HTML & XHTML: The Definitive Guide)
12.4.1.4. Defining style classes (HTML & XHTML: The Definitive Guide)
classification properties: 8.4.8. Classification Properties (HTML & XHTML: The Definitive Guide)
color and background properties: 8.4.4. Color and Background Properties (HTML & XHTML: The Definitive Guide)
contextual selectors: 8.2.3. Contextual Selectors (HTML & XHTML: The Definitive Guide)
12.4.1.5. Using contextual styles (HTML & XHTML: The Definitive Guide)
CSS properties for: 8.4. Style Properties (HTML & XHTML: The Definitive Guide)
disappearing with Netscape Navigator: 11.2.10. Disappearing Styles (Cascading Style Sheets: The Definitive Guide)
document-level: 8.1.2. Document-Level Style Sheets (HTML & XHTML: The Definitive Guide)
8.6.2.2. The pros and cons of document-level styles (HTML & XHTML: The Definitive Guide)
12.4.1.1. External, document-level, and inline JSS (HTML & XHTML: The Definitive Guide)
external style sheets: 8.1.3. External Style Sheets (HTML & XHTML: The Definitive Guide)
8.6.2.1. The pros and cons of external styles (HTML & XHTML: The Definitive Guide)
font style properties: 8.4.3. Font Properties (HTML & XHTML: The Definitive Guide)
how to use: 8.6. Applying Styles to Documents (HTML & XHTML: The Definitive Guide)
inline: 1.4.6. Inline Styles (Cascading Style Sheets: The Definitive Guide)
8.1.1. Inline Styles: The style Attribute (HTML & XHTML: The Definitive Guide)
12.4.1.1. External, document-level, and inline JSS (HTML & XHTML: The Definitive Guide)
JavaScript style sheets (JSS): 12.4. JavaScript Style Sheets (HTML & XHTML: The Definitive Guide)
properties with CSS equivalents: 12.4.2. JavaScript Style Sheet Properties (HTML & XHTML: The Definitive Guide)
list properties: 8.4.7. List Properties (HTML & XHTML: The Definitive Guide)
media-specific: 8.1.4. Media-Specific Styles (HTML & XHTML: The Definitive Guide)
precedence: 8.1.9. Style Precedence (HTML & XHTML: The Definitive Guide)
pseudo-classes for: 8.3.4. Pseudo-Classes (HTML & XHTML: The Definitive Guide)
pseudo-elements for: 8.2.5. Pseudo-Elements (HTML & XHTML: The Definitive Guide)
style sheets: 2.12. Style Sheets and JavaScript (HTML & XHTML: The Definitive Guide)
linked vs. imported: 8.1.5. Linked Versus Imported Style Sheets (HTML & XHTML: The Definitive Guide)
XML documents: 15.1.1. Creation Versus Display (HTML & XHTML: The Definitive Guide)
tag-less styles ( ): 8.5. Tag-less Styles: The <span> Tag (HTML & XHTML: The Definitive Guide)
text style properties: 8.4.5. Text Properties (HTML & XHTML: The Definitive Guide)
using on multiple pages: 1.2.3. Using Your Styles on Multiple Pages (Cascading Style Sheets: The Definitive Guide)
web browser limitations: 8.1.8. Handling Style-less Browsers (HTML & XHTML: The Definitive Guide)
styling common elements: 11.2.4. Styling Common Elements (Cascading Style Sheets: The Definitive Guide)
stylistic languages: 1.2.6. Preparing for the Future (Cascading Style Sheets: The Definitive Guide)
sub-sites: 4.4.3. Local Navigation Systems (Information Architecture for the World Wide Web)
10.2.2. Sub-Site Record Pages (Information Architecture for the World Wide Web)
(subscript) tag: 10.1.2. Text Appearance (Inline Styles) (Web Design in a Nutshell)
10.3.2. Physical Styles (Web Design in a Nutshell)
Appendix A. HTML Elements (Web Design in a Nutshell)
subdomains (see domains)
subject-oriented organization: 3.2.1.2.1. Topical (Information Architecture for the World Wide Web)
6.5.2.3. Drilling down: Indexing by subject (Information Architecture for the World Wide Web)
Submit button for Flash forms: 17.2.1. Building the Frontend (ActionScript: The Definitive Guide)
submit buttons: 9.5.4.1. Submission buttons (HTML & XHTML: The Definitive Guide)
submit buttons on forms: 15.1. Summary of Form Tags (Web Design in a Nutshell)
(Web Design in a Nutshell) 15.4.1.6. Submit and reset buttons (type=submit; type=reset)
subroutines, local variables in: 2.5.8.1. Local variables in subroutines (ActionScript: The Definitive Guide)
subscript (SUB) element: 4.1.3. Vertical Alignment (Cascading Style Sheets: The Definitive Guide)
subscripting: 4.1.3.2. Superscripting and subscripting (Cascading Style Sheets: The Definitive Guide)
subscripts and superscripts: 4.5.8. The <sub> Tag (HTML & XHTML: The Definitive Guide)
subsonic sound: 2.1. The science of sound (Designing Web Audio)
substatements: 6.2.1. Statement Blocks (ActionScript: The Definitive Guide)
in for-in loops: 8.5. The for-in Loop (ActionScript: The Definitive Guide)
in if statement: 7.1. The if Statement (ActionScript: The Definitive Guide)
in while loops: 8.1. The while Loop (ActionScript: The Definitive Guide)
substr( ) (String class): function (ActionScript: The Definitive Guide) 4.6.6.2. The substr( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
substring( ) (String class): function (ActionScript: The Definitive Guide) 4.6.6.1. The substring( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
indexOf( ) and: 4.6.7. Combining String Examination with Substring Extraction (ActionScript: The Definitive Guide)
substrings
extracting from strings based on
positive character positions: function (ActionScript: The Definitive Guide) 4.6.6.1. The substring( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
positive or negative positions: function (ActionScript: The Definitive Guide) 4.6.6.3. The slice( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
starting position and length: function (ActionScript: The Definitive Guide) 4.6.6.2. The substr( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
searching for
first occurrence of: function (ActionScript: The Definitive Guide) 4.6.5.3. The indexOf( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
last occurrence of: Function (ActionScript: The Definitive Guide) 4.6.5.4. The lastIndexOf( )
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
subtraction ( ) operator: 1.1.6. ActionScript's Glue (Operators) (ActionScript: The Definitive Guide)
4.4.1. Using Operators (ActionScript: The Definitive Guide)
5.3.3. Subtraction (ActionScript: The Definitive Guide)
subwindows (see frames)
success, measuring: 7.2.1. Measuring Success (Information Architecture for the World Wide Web)
suffixes, filename: 4.3. File Naming Conventions (Web Design in a Nutshell)
Types (Web Design in a Nutshell) 4.5. File (MIME)
Suggestions area: 9.6.3. Questions and Suggestions (Information Architecture for the World Wide Web)
summary attribute: B. List of Attributes (Web Design in a Nutshell)
tag: 13.1. Summary of Table Tags (Web Design in a Nutshell)
summary attribute ( ): 10.2.1.12. The summary attribute (HTML & XHTML: The Definitive Guide)
Sun OS 4.1.x: 6.3.3.2. RealServer system requirements (Designing Web Audio)
(superscript) tag: 10.1.2. Text Appearance (Inline Styles) (Web Design in a Nutshell)
10.3.2. Physical Styles (Web Design in a Nutshell)
Appendix A. HTML Elements (Web Design in a Nutshell)
<sup> tags: 4.5.9. The <sup> Tag (HTML & XHTML: The Definitive Guide)
super keyword (potential reserved word): 14.4. Reserved Words (ActionScript: The Definitive Guide)
superclass of XML class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
superclasses
checking if objects belong: 12.5.4.3. Determining whether an object belongs to a superclass (ActionScript: The Definitive Guide)
creating: 12.5.4.1. Making a superclass (ActionScript: The Definitive Guide)
superscript (SUP) element: 4.1.3. Vertical Alignment (Cascading Style Sheets: The Definitive Guide)
superscripting: 4.1.3.2. Superscripting and subscripting (Cascading Style Sheets: The Definitive Guide)
supplemental navigation systems: 4.6. Remote Navigation Elements (Information Architecture for the World Wide Web)
SureStream: 7.1. SureStream (Designing Web Audio)
SVCD (MPEG-1 supervideo): 8.4.3.1. Selecting tracks (Designing Web Audio)
SVG (Scalable Vector Graphics): 1.3.1. Limited Initial Scope (Cascading Style Sheets: The Definitive Guide)
SWA Export Xtra: 9.3.4. Exporting Shockwave audio files (Designing Web Audio)
SWA files: 9.3.1. Using Shockwave "internal" sounds: embedded cast members versus streamed SWA sounds (Designing Web Audio)
swapDepths( ) (MovieClip class): 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
assigning instance depths in programmatically generated clip stacks: 13.4.2.3. Assigning depths to instances in the programmatically generated clip stack (ActionScript: The Definitive Guide)
swapping instances in internal layer stacks: 13.4.1. The Internal Layer Stack (ActionScript: The Definitive Guide)
swatches (Photoshop): 3.3.3.2. Photoshop swatches (Web Design in a Nutshell)
SWF file format
backward compatibility: C. Backward Compatibility (ActionScript: The Definitive Guide)
resources for: A.4. SWF File Format (ActionScript: The Definitive Guide)
SWF files: 6.4.4. Creating RealFlash content (Designing Web Audio)
adding custom interface SWF files to Smart Clips: 16.8.2.2. Adding a custom interface to a Smart Clip (ActionScript: The Definitive Guide)
creating custom interface SWF files: 16.8.2.1. Creating a custom interface .swf file (ActionScript: The Definitive Guide)
data event handlers and: 10.10.4.2. Using a data event handler with loadMovie( ) (ActionScript: The Definitive Guide)
externalizing ActionScript code: 16.7. Externalizing ActionScript Code (ActionScript: The Definitive Guide)
_leveln global property: 13.4.3. The .swf Document "_level" Stack (ActionScript: The Definitive Guide)
13.5.4.2. Referencing other documents in the Player using _leveln (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
loading into document levels
via loadMovie( ): 13.4.3. The .swf Document "_level" Stack (ActionScript: The Definitive Guide)
13.5.4.2. Referencing other documents in the Player using _leveln (ActionScript: The Definitive Guide)
via loadMovieNum( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
loading into Player: 13.3.4. Importing External Movies (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
movie clip unload events and: 10.10.3. unload (ActionScript: The Definitive Guide)
_url property and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
.swf files (Flash movies): 5.5. Flash Printing (Web Design in a Nutshell)
26. Flash and Shockwave (Web Design in a Nutshell)
26.3.1. File Formats (Web Design in a Nutshell)
swftune utility: 6.4.4. Creating RealFlash content (Designing Web Audio)
element: 27.4.6. Controlling Content Display (Web Design in a Nutshell)
switch keyword (potential reserved word): 14.4. Reserved Words (ActionScript: The Definitive Guide)
switch statement, simulating: 7.4. Simulating the switch Statement (ActionScript: The Definitive Guide)
switches (bits): 15.2. Bitwise Programming (ActionScript: The Definitive Guide)
swLiveConnect attribute: 26.4.2.1. The <embed> tag (Web Design in a Nutshell)
.swt files, creating Generator templates: 26.2.2. Macromedia Generator 2 (Web Design in a Nutshell)
symbols, movie clip: 13.3.1. Movie Clip Symbols and Instances (ActionScript: The Definitive Guide)
exporting from Library: 13.3.2.3. Creating instances with attachMovie( ) (ActionScript: The Definitive Guide)
synchronized keyword (potential reserved word): 14.4. Reserved Words (ActionScript: The Definitive Guide)
Synchronized Multimedia Integration Language (see SMIL)
27. Introduction to SMIL (Web Design in a Nutshell)
synchronized multimedia presentations: 5.2.1. RealMedia and RealAudio (Designing Web Audio)
synchronous code execution: 10.1. Synchronous Code Execution (ActionScript: The Definitive Guide)
16.2. Adding Scripts to Frames (ActionScript: The Definitive Guide)
syntax
automatic literal typing and: 3.3.1. Automatic Literal Typing (ActionScript: The Definitive Guide)
event handler: 10.5. Event Handler Syntax (ActionScript: The Definitive Guide)
statement: 6.2. Statement Syntax (ActionScript: The Definitive Guide)
variable addressing: 2.5.6.3. Flash 4 versus Flash 5 variable access syntax (ActionScript: The Definitive Guide)
syntax of HTML tags: 8.2.1. Containers (Web Design in a Nutshell)
style, guidelines for: 8.5. Tips on Good HTML Style (Web Design in a Nutshell)
synthesizers: 10.3. Creating your own MIDI files (Designing Web Audio)
Appendix A.2.6. Synthesizers and tone generators (Designing Web Audio)
Syntrillium: 24.3.2.1. Windows audio tools (Web Design in a Nutshell)
system events: 10.3. Types of Events (ActionScript: The Definitive Guide)
system noise: 4.1.2. Avoiding gaps between edited sections (Designing Web Audio)
System Palette: 3.3.1.2. Palettes (Web Design in a Nutshell)
22.2. Converting to the Web Palette (Web Design in a Nutshell)
for GIF animation: 23.5.4. Color Palette (Web Design in a Nutshell)
systems, exchanging data with XML: 15.8.3. Connecting Systems (HTML & XHTML: The Definitive Guide)


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