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Index: M

/m pattern-matching modifier : 6.0. Introduction
matching multiple lines : 6.6. Matching Multiple Lines
m// operator, ~ operator with : 1.1. Accessing Substrings
magic ARGV : (see magic open)
magic open
5.16. Program: dutree
8.19. Program: tctee
16.6. Preprocessing Input
magic variables : 13.15. Creating Magic Variables with tie
mail : (see email)
Mail::Mailer module : 18.3. Sending Mail
map(�) : 4.15. Sorting a List by Computable Field
matching
patterns : (see pattern matching)
regular expressions : (see regular expressions)
Soundex matching : 1.16. Soundex Matching
Math::Complex module
2.13. Taking Logarithms
2.15. Using Complex Numbers
Math::Random module : 2.9. Making Numbers Even More Random
Math::Trig module : 2.11. Doing Trigonometry in Degrees, not Radians
Math::TrulyRandom module : 2.9. Making Numbers Even More Random
matrix multiplication : 2.14. Multiplying Matrices
maximal matching quantifiers : 6.15. Greedy and Non-Greedy Matches
memoizing technique : 4.19. Program: permute
memory
garbage collection : 13.2. Destroying an Object
circular data structures and : 13.13. Coping with Circular Data Structures
preallocating for hashes : 5.13. Presizing a Hash
Menubutton widget (Tk) : 15.14. Creating Menus with Tk
menus with Tk toolkit : 15.14. Creating Menus with Tk
merging DBM files : 14.4. Merging DBM Files
merging hashes : 5.10. Merging Hashes
messages, error : (see errors)
methods
13.0. Introduction
13.3. Managing Instance Data
calling indirectly : 13.7. Calling Methods Indirectly
functions vs. : 13.9. Writing an Inheritable Class
generating with AUTOLOAD
13.0. Introduction
13.11. Generating Attribute Methods Using AUTOLOAD
indirect notation : 13.0. Introduction
overridden : 13.10. Accessing Overridden Methods
references to : 11.8. Creating References to Methods
methods, HTTP
19.0. Introduction
19.1. Writing a CGI Script
minigrep program (example) : 6.17. Expressing AND, OR, and NOT in a Single Pattern
minimal matching quantifiers : 6.15. Greedy and Non-Greedy Matches
minutes : (see date and time)
mirror(�) (LWP::Simple) : 20.10. Mirroring Web Pages
mirroring web pages : 20.10. Mirroring Web Pages
mjd_permute program (example) : 4.19. Program: permute
MLDBM module
11.14. Transparently Persistent Data Structures
14.0. Introduction
14.8. Storing Complex Data in a DBM File
persistent data : 14.9. Persistent Data
mldbm_demo program (example) : 14.9. Persistent Data
mod_perl module : 19.5. Making CGI Scripts Efficient
modified hyperlinks, finding : 20.8. Finding Fresh Links
modifying files : (see file contents)
modules : 12.0. Introduction
AutoLoader module : 12.10. Speeding Up Module Loading with Autoloader
automatic set-up/clean-up : 12.6. Automating Module Clean-Up
CPAN : (see CPAN)
designing interface for : 12.1. Defining a Module's Interface
directories of : 12.7. Keeping Your Own Module Directory
documenting with pod : 12.16. Documenting Your Module with Pod
sorting =head1 sections : 15.19. Program: tkshufflepod
finding, program for : 12.19. Program: Finding Versions and Descriptions of Installed Modules
loading at run time : 12.3. Delaying use Until Run Time
overriding built-in functions : 12.11. Overriding Built-In Functions
preparing for distribution : 12.8. Preparing a Module for Distribution
private variables and functions : 12.4. Making Variables Private to a Module
reporting errors like built-ins : 12.12. Reporting Errors and Warnings Like Built-Ins
SelfLoader module : 12.9. Speeding Module Loading with SelfLoader
template for : 12.18. Example: Module Template
trapping errors in use/requre : 12.2. Trapping Errors in require or use
writing in C : 12.15. Using h2xs to Make a Module with C Code
months : (see date and time)
moving files : 9.3. Copying or Moving a File
mtime field : 9.0. Introduction
multi-homed servers : 17.14. Writing a Multi-Homed Server
multidimensional arrays : 4.0. Introduction
multidimensional associative array emulation syntax : 9.4. Recognizing Two Names for the Same File
multiple inheritance : 13.0. Introduction
multiple-byte character matching : 6.18. Matching Multiple-Byte Characters
multiplication
of matrices : 2.14. Multiplying Matrices
x operator : 2.14. Multiplying Matrices
my keyword : 10.2. Making Variables Private to a Function


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