start page | rating of books | rating of authors | reviews | copyrights
Search | Symbols | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
Index: A
- \a escape for terminal bell : 15.7. Ringing the Terminal Bell
- abbreviations, matching : 6.20. Matching Abbreviations
- accept(�)
- 17.0. Introduction
- 17.2. Writing a TCP Server
- access log (web server) : 19.0. Introduction
- access_log files : 20.12. Parsing a Web Server Log File
- access modes : 7.0. Introduction
- access to database : (see database access)
- addresses (email), matching : 6.19. Matching a Valid Mail Address
- advisory locking : 7.11. Locking a File
- alarm(�) : 16.21. Timing Out an Operation
- alarm, ringing : 15.7. Ringing the Terminal Bell
- Alias module : 13.3. Managing Instance Data
- aliases
- for filehandles : 7.20. Copying Filehandles
- for functions : 10.14. Redefining a Function
- for list elements : 4.4. Doing Something with Every Element in a List
- AND functionality in regular expressions : 6.17. Expressing AND, OR, and NOT in a Single Pattern
- angles in degrees vs. radians : 2.11. Doing Trigonometry in Degrees, not Radians
- anonymous data : 11.0. Introduction
- Apache
- log files : 20.12. Parsing a Web Server Log File
- mod_perl module : 19.5. Making CGI Scripts Efficient
- appendhash_demo program (example) : 13.15. Creating Magic Variables with tie
- appending arrays to each other : 4.9. Appending One Array to Another
- approximate (fuzzy) matching : 6.13. Approximate Matching
- arguments, subroutine : 10.1. Accessing Subroutine Arguments
- function prototypes : 10.11. Prototyping Functions
- passing by named parameter : 10.7. Passing by Named Parameter
- passing by reference : 10.5. Passing Arrays and Hashes by Reference
- ARGV, magic : (see magic open)
- arithmetic
- binary numbers : 2.0. Introduction
- complex (imaginary) numbers : 2.15. Using Complex Numbers
- matrix multiplication : 2.14. Multiplying Matrices
- $#ARRAY variable : 4.3. Changing Array Size
- arrays : 4.0. Introduction
- anonymous : 11.0. Introduction
- appending multiple : 4.9. Appending One Array to Another
- changing size of : 4.3. Changing Array Size
- circular : 4.16. Implementing a Circular List
- extracting particular elements : 4.6. Extracting Unique Elements from a List
- extracting particular subsets : 4.13. Finding All Elements in an Array Matching Certain Criteria
- hashes of : 11.2. Making Hashes of Arrays
- initializing : 4.1. Specifying a List In Your Program
- iterating through all elements
- 4.4. Doing Something with Every Element in a List
- 4.12. Finding the First List Element That Passes a Test
- last valid index ($#ARRAY) : 4.3. Changing Array Size
- lists vs. : 4.0. Introduction
- matrix multiplication : 2.14. Multiplying Matrices
- multidimensional : 4.0. Introduction
- permute program : 4.19. Program: permute
- printing elements with commas : 4.2. Printing a List with Commas
- processing multiple elements : 4.11. Processing Multiple Elements of an Array
- randomizing : 4.17. Randomizing an Array
- randomly selecting from : 2.7. Generating Random Numbers
- reading files backwards : 8.4. Reading a File Backwards by Line or Paragraph
- references to : 11.1. Taking References to Arrays
- reversing elements of : 4.10. Reversing an Array
- of scalar references : 11.6. Creating Arrays of Scalar References
- sorting elements : 4.14. Sorting an Array Numerically
- text files as database arrays : 14.7. Treating a Text File as a Database Array
- unions, intersections, differences : 4.7. Finding Elements in One Array but Not Another
- words program (example) : 4.18. Program: words
- arrow (->) operator : 11.0. Introduction
- ASCII characters : (see characters)
- assignment (||=) operator : 1.2. Establishing a Default Value
- assignment, list : 1.3. Exchanging Values Without Using Temporary Variables
- associative arrays : (see hashes)
- atime field : 9.0. Introduction
- attributes, object
- 13.0. Introduction
- 13.3. Managing Instance Data
- inheritance and : 13.12. Solving the Data Inheritance Problem
- autoflush(�)
- 7.12. Flushing Output
- 16.10. Communicating Between Related Processes
- AUTOLOAD mechanism
- 10.15. Trapping Undefined Function Calls with AUTOLOAD
- 13.0. Introduction
- 13.11. Generating Attribute Methods Using AUTOLOAD
- AutoLoader module : 12.10. Speeding Up Module Loading with Autoloader
- autovivification : 11.0. Introduction
Search | Symbols | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
Copyright © 1999 O'Reilly & Associates, Inc. All Rights Reserved.
[
Library Home
|
Perl in a Nutshell
| Learning Perl
|
Learning Perl on Win32
|
Programming Perl
|
Advanced Perl Programming
|
Perl Cookbook
]